With the credits from Jabba secure in a suitcase, Pash, Grapthong and 41-VEX take to the hot streets of Mos Shuuta. Grapthong almost leaves, but decides to stay a bit longer with Pash, and hopes to find a good ship, payback the debt to the luxury cruise ship community and earn some money in between.
As they walk down the streets, the people of Mos Shuuta are happy to see Pash and his new friends outside the palace. They take the opportunity to thank him for freeing them from the rule of Teemo the Hutt, and share how much they have prospered under his care.
Grapthong can’t seem to stand it, and decided to see what ship is in Landing Bay Besh. He finds the door locked, and too hard for him to successfully pick it. He decides to talk with Overseer Brin at the Spaceport Security building. He passes by Pash and 41-VEX talking with a nonga fruit vender named Zleto. Zleto, or “Z” as most call him, mentions to Pash how well he is doing and give him a free nonga fruit to enjoy, and some oil to 41-VEX to use.
Pash starts to feel guilty and shares with him that he actually sold the palace to Jabba the Hutt, and he is no longer in charge. Z stares at him in shock and disbelief for a few minutes and then turns away from the PCs to continue selling his fruit. The distain for Pash becomes apparent as he tries to talk to Z. The vendor pushes Pash to the side and hurries down another side street. Pash frantically looks for the old man to try and reconcile with him, but he’s no where to be found.
Meanwhile, Grapthong meets with Overseer Brynn, and learns both landing bays are currently occupied by out-of-towners. Landy Bay Besh is occupied by someone looking for some kind of artifact over in the OffWorld Traders shop, and the other is being used by an arms dealer. Grapthong secretly unlocks the clamps to both ships, just in case they need to use one.
Pash, still trying to make amends with Z, gives 500 credits to a bunch of town-folk to by fruit from the vendor. As the people walk away, he notices that people are starting to stare. Grapthong returns to the group, and tells them about the artifact seeker at OffWorld Traders. They decide to get out of the streets and head over there to see what they might be able to find.
They head over, and close the door behind them as they enter, since the people outside are starting to make some commotion. Inside, they talk with the shop keepers and also find Maxir Prumarch, a religious artifact hunter from an order called The Knights of the Secret Hand. He is looking for something called the Prism Gauntlet, and Pash decides to swindle him into thinking he knows where it is. Maxir completely believes the deception, and Pash ends up passing off a vial of stimpack fluid for some holy essence from inside the prism. Maxit eagerly purchases it for 50,000. Pash tells him the actual artifact was picked up by a Jawa sandcrawler in the dune sea, and Maxir strokes his religious chords, gives Pash a symbolic emblem from the order, and leaves in a hurry.
During this interchange, an angry mob started to gather outside, and Grapthong coerces the crowd into submission with surprisingly loud roar. The PCs still decide to sneak out the back, and successfully sneak away. They move along the alleyways of Mos Shuuta, and even avoid detection by scaling along the mesa edge, until they get to landing bay Aurek.
They find the door open to the landing bay, and the ship ramp down. They run up and see a figure in one of the drivers seats. The PCs yell out, “Freeze, you are under arrest!”